Please refer to the Features sections for the operational distinctions between the two versions and to Pricing and Licensing for the pricing differences. Integration in the render region and support for most output formatsįull geometry support (including smooth subdivision surfaces, NURBS, Fur and curves)Īdvanced pipeline options such scene caching for rapid lighting and networking caching for render farm renderingģDelight for Softimage comes in two different packages: Studio and Artist. The plug-in uses the latest rendering API advancements in Softimage Software to achieve a seamless integration and without any compromises in work-flow All trademarks contained herein are the property of their respective owners.ĮmFluid3 For Softimage 2010 x32Bit & 圆4BitģDelight for Softimage (formerly 3Delight for XSI) is a fully integrated plug-in for Autodesk? Softimage? 3D Animation Software. the fluid boxes scaling cannot be animated.Īll rights reserved. this plug-in runs fine with Softimage 2010 Service Pack 1 You can use objects or geometry to add velocity, fuel, oxygene, density and heat to the fluid boxes in which the particles move around.Īn optimized workflow as well as usefull compounds will let you create great flames and smoke (in real time) in just a couple of minutes!ĮmFluid3 is well integrated into ICE and you use it just as easily as all the other nodes and compounds in ICE. They allow you to plug objects and/or their geometry into the emFluid2 node or compound. Additionally, there are several compounds that come along. The plug-in consists of a “DLL” file (Windows) or “so” file (Linux) for the fluid solver node (compiled C++ code for 32 bit and 64 bit versions of XSI). It is a fluid solver for Softimage|XSI’s ICE and is typically used to produce smoke and fire effects. Original Reviews and Comments Copyright © 2000-2003 by Jeremy Birn.EmFluid3 For Softimage 2010 32Bit & 64BitĮmFluid3 is the successor of emFluid2 and emFluid. Microsoft later sold Softimage to Avid, in exchange for a portion of Avid's stock which Microsoft still owns. Softimage had been an independent company in Montreal, but was acquired by Microsoft in 1994, and became the first of the high-end programs that had been based on the SGI (IRIX) platform to port to Windows NT. The Softimage Creative Environment (the earlier name for Softimage|3D) was the first commercial package to support Inverse Kinematics and other animation break-throughs. (view screenshot) was a popular animation system used in many feature films. HISTORY: Before XSI, the earlier Softimage product called Softimage|3D The Rendering system also has the most complete support for customized render passes implemented in any package, and XSI now also includes an integrated compositing system. XSI comes with a seamlessly integrated copy of the popular Mental Ray renderer, and includes support for "render regions" which let artists drag a box over any part of any modeling window, and see a fully raytraced mental ray rendering of the corresponding part of the window, which updates as parameters are adjusted, such as moving a shadow when a light is moved, or updating with changes to the camera position or animation. XSI's non-linear animation system sequences clips of animation, but also allows animators to blend and transition between different riggings, constraints, expressions, and externally referenced models. KEY FEATURES: Modeling in XSI is very strong when working with polygons, as well as multiple types of subdivision surfaces, although NURBS functionality is still very limited. Softimage lost a lot of market share to Maya during the years that they were developing XSI, but have recently began gaining some ground back now that XSI has shaped-up as a formidable competitor to Maya. MARKET: XSI is the latest big player in the high-end 3D animation software market, and is being developed by the company that once ruled the market with their earlier Softimage 3D product. Softimage|XSI ( Softimage, owned by Avid) High-end 3D animation and rendering software
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